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Road to Minecraft 1.0, Day 24: Infdev 2010-04-15

Monday. Real date: 22 September 2025 Time machine: 19 April 2010 Recorded playtime: 11 hours, 29 minutes I did not play this version for very long... it is pretty much unplayable except on peaceful. I dragged my feet on this version a bit, but that's okay because another update doesn't come out until tomorrow. This is still the current version. Notch finally readded mob spawning, and he really screwed it up. He even admitted himself in his blog post announcing this version  that there were way too many monsters spawning.  Less than 20 seconds after loading my save, a skeleton spawned in broad daylight. They seem to just spawn wherever and whenever they feel like it. I tried lighting up some nearby dark areas, but that didn't seem to change anything. It's a mess. I don't know why these pigs immediately died. Oh, and skin support is back. Nice. Here's a video of some combat:   You can see and hear that the mob code is identical to what we had in Indev 2010-02-23. ...

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